

This industrial facility, originally shrouded in fog until the completion of its first level, is where the Tiki tribe takes the stolen bananas and prepares their juice to feed their master (Tiki Tong). *** ''VideoGame/DonkeyKongCountryReturns'': World 7 (Factory). unleash assorted enemies before eventually giving up. The factory levels in ''VideoGame/DonkeyKongCountry1'' boss is Dumb Drum, a MookMaker that aims to stomp the Kong and '']''. Features include Oil Barrels, bouncy barrel tires, platforms that travel across rails, a polluted underwater area, and directional platforms found in a level with intermittent lights. It is located not too below Gorilla Glacier, and causes a lot of pollution to its surroundings (which damaged the original lush environment of the place). *** ''VideoGame/DonkeyKongCountry1'': Kremkroc Industries, Inc., the fifth world. Unfortunately, it's been taken over by the ], who isn't much interested in letting you investigate the goings-on down here.
#Battlezone 2 forgotten enemies plus#
The place looks big enough to take up the entire district plus the surrounding waterfront, and it's hinted that you only see a relatively small part of it when you venture inside - no surprise, given that the place is essentially supplying all the armaments and vehicles needed by Orochi forces all over the world. The secret manufacturing hub of the ] hidden deep beneath the company headquarters in Kaidan district Tokyo, all their cyborg soldiers, war engines and other MagiTek devices are built down here. * ''VideoGame/TheSecretWorld'': The Manufactory dungeon/ dungeon.

Not much is seen from this location, since the path to the FinalBoss is straightforward. * ''VideoGame/NoMoreHeroesIII'': The Rank 1 stage takes place inside Damon Tower, a highly advanced building whose main corridor is illuminated with yellow neon lights in the sides, and in which many white fluorescent lamps and orange TronLines can be seen in the ceiling. Lastly, Meanwhile, Logbox 720 is a futuristic reimagining of the interior of the UsefulNotes/XBox360. Nutty Acres is a mechanical approach to the GreenHillZone setting, where several of the seemingly-organic features present are actually man-made. The former two levels rely on pollution-based hazards that can harm the main characters upon contact, as well as mechanical enemies like living bolts and oil tanks, and also have mechanical bosses (Boss Boom Box and Weldar, respectively). ** ''VideoGame/BanjoKazooieNutsAndBolts'': Nutty Acres and Logbox 720. Among other things, there's a massive pit of toxic sludge surrounding the building, and it has SmashingHallwayTrapsOfDoom, large vats of toxic chemicals, barrels of toxic chemicals that will chase Banjo down when they're broken open, MechaMooks and worker grunts who ], large piles of packaged product on the upper floors, and a boss battle against a giant sapient welding torch (Weldar). It is a five-floor building owned by Gruntilda that can only be accessed once its underground train station is opened and then reached while driving Chuffy. ** ''VideoGame/BanjoTooie'': Grunty Industries, Industries. The boss is Boss Boom Box, a KingMook of the sentient explosive Boom Box crates, hidden in the ship's depository. There's a Jiggy that can only be obtained after slowing down the metallic fans from the central part of the area, while another Jiggy requires shutting down the underwater propellers so it can be safely collected. Banjo and Kazooie have to be careful when moving through the rotating setpieces, as they may otherwise fall into the pit and lose a life. While largely DownTheDrain, it includes a large interior whose machinery puts the ship into work. * ''VideoGame/BanjoKazooie'': ''VideoGame/BanjoKazooie'': ** Rusty Bucket Bay, Bay in the original game.
